World of Warcraft: Forever — The Classic+ Era

Marquis of Azeroth

The House of De Vile archives — a Human Combat Rogue's living guide to a reforged Azeroth. New zones, new raids, new rules.

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What Is WoW Forever?

ARCHIVE · OVERVIEW

World of Warcraft: Forever — announced at BlizzCon 2026 (Sep 12, Anaheim) — is the official "Classic Plus" fans demanded. A third permanent WoW experience alongside Modern and Classic. Not a season, not an expansion: a permanent alternate Azeroth rooted in the spirit of the 2004 original.

The Design Philosophy

"It's the journey that counts, not the destination." — Holly Longdale, Executive Producer

Level cap stays 60 indefinitely. No flying mounts. No level scaling. The world is the main character, not a heroic storyline pushing you to the next patch.

Timeline Placement

Set in year one of vanilla WoW (after Warcraft III: Forsaken Kingdom, before Molten Core). The story may diverge from established lore — this isn't a museum piece. It's a time bubble built to grow.

Design Principles

Release Timeline

Sep 12, 2026

BlizzCon reveal — Forever announced.

Sep 17, 2026

Beta begins (level 20 cap, rises to 30). Playable on show floor.

Oct 27 – Nov 3

Early name reservation for pack buyers.

Nov 4, 2026

Full launch, 3:00 PM PST. Fresh economy from zero.

Dec 9, 2026

Raids unlock — Hyjal Summit (20-man) + Barrow Deeps (10-man) + Onyxia.

Winter 26/27

Hardcore mode. Spring 27: 2 new raids. Summer 27: major update.

Key Facts

Level cap 60, forever 1,000+ new quests 9 new dungeons 2 new raids Skyborne race 600+ recipes New prof perks Camping system
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New Zones

3 NEW + OVERHAULS
ENDGAMEMount Hyjal

Aftermath of Archimonde's defeat. Darkwhisper Gorge, recovering land, Wild Gods. Connects into the Hyjal Summit raid. Forever's endgame leveling zone.

LEVEL 60
30-45Shen'dralas

Hidden land between Mulgore and Desolace. Mystery tied to the Shen'dralar, Eldre'Thalas, Dire Maul, and the centaur tribes.

30-45Riverglades

Eastern Kingdoms frontier. 150+ quests, rivers, trade routes, old grudges. Orcs, Humans, Ogres, and Goblins clash.

150+ QUESTS
1-12Zephras Isle

Skyborne starting experience. Elemental skybound island, architecture inspired by Skywall. Brand-new race's homeland.

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The Nine New Dungeons

LVL 13 → 60
DungeonLevelLocationTheme
Hall of Thanes13-18Beneath IronforgeDwarven crypts, Dark Iron invaders
Ruins of Lordaeron15-20Tirisfal GladesForsaken reclaiming ruins
Excavation Site24-29WetlandsDragonmaw titan excavation
City of Dalaran28-33AlteracArcane chaos, barrier dropped
The Drowned City35-40Stranglethorn coastSunken troll ruins, naga & pirates
Krol'dok Stronghold40-45RivergladesOgre fortress, brute force
Alcaz Island Prison48-53DustwallowSecret prison, Defias + Naga
Blackmaw Hold55-60Northern KalimdorCorrupted furbolg city → Barrow Deeps
Shaper's Terrace58-60Un'GoroOperational Titan facility

Level brackets per official Kaivax blue post (Sep 15). Unique boss loot now guaranteed blue; stats hidden until obtained in-game.

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Launch Raids

DEC 9 UNLOCK
10MBarrow Deeps

Night elves holding dangerous prisoners in deep caverns. Three entrances scattered across the world.

10-PLAYER
20MHyjal Summit

Mount Hyjal, after Archimonde. An unknown figure is siphoning energy. New tier sets + a legendary.

20-PLAYER
40MOnyxia's Lair

Classic raid returning alongside the new ones on launch. The veteran's welcome back.

40-PLAYER

Marquis De Vile

HUMAN COMBAT ROGUE
Character Sheet

Name: Marquis De Vile · Race: Human · Class: Rogue · Spec: Combat Swords

Professions: Skinning + Leatherworking (Cooking secondary) · Theme: Marquis of damage — clean, efficient, deadly.

Launch Talent Build 33 Combat / 13 Assassination / 5 Subtlety

Combat (33)

Imp Sinister Strike2/2
Lightning Reflexes5/5
Precision3/3
Deflection3/5
Endurance2/2
Riposte1/1
NEW Restless Blades1/1
Dual Wield Spec5/5
NEW Hack and Slash5/5
Blade Flurry1/1
Weapon Expertise2/2
Aggression3/3

Assassination (13)

Malice5/5
Murder2/2
Imp Slice and Dice3/3
Relentless Strikes1/1
Ruthlessness2/3

Subtlety (5)

Master of Deception3/3
Camouflage2/5

Key Leveling Weapons Forever path — beta-verified

LevelWeaponSlotSourceNote
13-18Durgen's Crescent AxeMHHall of ThanesEarliest strong weapon; procs Hack and Slash
15-22Cruel Barb MHDeadmines (VanCleef)2.80 spd ~46 avg — the prize. Slow MH = hard SS
15-22Thief's BladeOHDeadmines (Mr. Smite)1.70 spd ~24av — fast OH for poisons
22-26Blade of Silverlaine / Butcher's SlicerMHShadowfang KeepNext sword upgrades for a Human
Human Rogue Edge — Swords or Axes

Human +2% sword crit procs while any sword is equipped (main OR off-hand). So run swords as the main-hand for the +2% crit to stack on top of Hack and Slash's proc. An axe MH works early, but once decent swords are available, a Human wants swords equipped for the crit.

Grimstitch Armor — Forever T1 Rogue Set (datamined)

Piece SetBonusVerdict
2-pc+1.1% hitHit is king. Great.
3-pc-3s Kidney Shot CDPvP-flavored. Weak for raiders.
4-pc+36 AP vs HumanoidsStrong if raids are Humanoid-heavy.
5-pc -5 energy on Envenom/EviscerateThe crown jewel — cheaper finishers = more Restless Blades procs.

Rotation — Single Target Priority

Never let Slice and Dice drop

1. Slice and Dice — 100% uptime, non-negotiable · 2. Sinister Strike — builder · 3. Eviscerate at 5 CP if SnD has 10+s left · 4. Refresh SnD at 4-5 CP when 3-4s remain.

Combo Points no longer vanish when you swap targets — built CPs survive threat swaps and cleave phases.

Macros

# Single target builder /cast Sinister Strike /startattack # Slice and Dice refresh /cast Slice and Dice # Burst /cast Adrenaline Rush /cast Blade Flurry # Energy refill /use Thistle Tea # Trinket + cooldowns /use 13 /cast Adrenaline Rush
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Classic Combat Rogue — The Base

VANILLA REFERENCE

For the pure vanilla Classic combat rogue foundation — the spec that Forever's build is built on.

Racial Best-in-Class

ALLIANCEHuman

BiS. +5 sword skill reduces hit cap 9%→6%. Perception. The sword rogue's race.

HORDEOrc / Undead

Orc: Blood Fury + stun resist. Undead: Will of the Forsaken — invaluable vs fear (Onyxia, Nefarian).

Stat Priority (Classic)

  1. Hit Rating — cap 9% (6% Human w/ swords)
  2. Weapon Skill — Human/Orc + talent
  3. Agility — 1 AP + crit
  4. Attack Power — raw damage
  5. Critical Strike — Lethality scales it

BiS Weapon Progression

PhaseMain HandOff Hand
Pre-RaidDal'Rend's Sacred ChargeDal'Rend's Tribal Guardian
P2 (MC/Ony)Vis'kag the BloodletterBrutality Blade
P3 (BWL)Chromatically Tempered SwordMaladath, Runed Blade
P5 (AQ40)Ancient Qiraji RipperMaladath
P6 (Naxx)Gressil, Dawn of RuinThe Hungering Cold
Why this stays separate

This is the vanilla Classic guide. Forever reworks weapon skill (gone), Hack and Slash (new), Restless Blades, and States like Expertise. The Classic doc is the class foundation; the Forever doc is the rework.

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Gold Making

FRESH ECONOMY · NO TOKEN

No WoW Token. No boosts. Every coin on Nov 4 is player-farmed. The economy starts at zero — and first gatherers, crafters, and Blueprint-farmers set the prices everyone else pays.

The Master Principle

Don't farm gold. Farm things other players need and turn them into gold.

Best Gold Methods (ranked)

MethodEffortWhen It PaysNotes
Gather while you questLowDays 1-14Zero start-up; feeds 600+ recipes
Cooking foodLow-MedLeveling+5% kill-XP buff everyone wants
Camping objects (Blueprint)MedMid-levels+Scarce crafter = bracket standard
Alchemy consumablesMedRaid nightsFlasks mandatory, consumed every reset
Early BoE flipsLowWeek 1Alts overpay to skip repair cost
First-clear lootMedWk 1-4Blue boss items = auction stock

Marquis's Skinning + Leatherworking Edge

Skinning Perks

Beasts of the Wild — +5% vs Beasts/Dragonkin (combat-relevant while leveling)

Rare Hides — improved rare/specialty hides

Feeds the leather economy; pairs with killing beasts anyway.

Leatherworking Perks

Armor Kits — buff your gear + sell to other leather wearers

Must Go Faster — mounted speed while LW trained

Dragons and Elements — dragonscale sets

TANNING RACK = MONOPOLY
The Tanning Rack Money Engine

A camp object / workspace required for advanced Leatherworking recipes. Higher tiers drop from dungeon bosses. Holding the Tanning Rack tier makes you the scarce high-tier leather crafter in your bracket — groups come to you.

Launch-Week Income Roadmap

DayFocusEst. Gold
1-2Quest route + cloth farming30-50g
3-4Professions, gather + mill/smelt50-80g
5-6AH posts, BoE flips80-120g
7-10Pre-raid mats, self-craft100-150g
11-14Raid cycle, BoE epics150-300g
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Changelog

BETA LIVE
Sep 18, 2026

Grimstitch T1 set confirmed (Wowhead datamine) — 5pc -5 energy on Eviscerate is the money bonus. Combo Points no longer drop on target switch.

Sep 17, 2026

Beta live (cap 20→30). Blizzard hiding item stats. 9 new dungeons' loot being datamined. Early loot path confirmed: Durgen's Axe → Cruel Barb/Thief's Blade.

Sep 15, 2026

Official dungeon brackets locked (Kaivax blue post). Krol'dok corrected to 40-45. Icy Veins names Night Elf top Alliance Rogue (Elune's Light).

Sep 13, 2026

Deep Dive: full class changes. Rogue gets Mutilate, Venom, Restless Blades, Hack and Slash. Profession system (600+ recipes, Camping, Blueprints) revealed.